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I think the answer you linked is pretty good. Two factors are to be explained:

  • Physics says that friction can be higher than 1 (there is a mistake in the documentation of ODE), even if most materials are between 0 and 1.
  • In case of contact, ODE will take the lowest friction parameter of the two materials colliding. Choosing an extremely high value for the ground is a way to avoid limitation, i.e. this is your models parameters that should always be taken in account.