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Hi,

here is an example of how to use different textures:

            <material>
                <script>
                    <uri>file://media/materials/scripts/gazebo.material</uri>
                    <name>Gazebo/Wood</name>
                </script>
            </material>

As in adding a jpg image, I think you have to create a collada file, and export it with the texture. And then add it to the model as a mesh. Here is a tutorial of how to load a mesh file.

Cheers, Andrei

Hi,

here is an example of how to use different textures:

            <material>
                <script>
                    <uri>file://media/materials/scripts/gazebo.material</uri>
                    <name>Gazebo/Wood</name>
                </script>
            </material>

As in

For
adding a jpg image, I think an image on a model you have to can create a new material script, something similar to:

material pancake/2sides
{
  receive_shadows on

  technique
  {
    pass
    {
      ambient 1 1 1 1.000000
      diffuse 1 1 1 1.000000
      specular 0.03 0.03 0.03 1.000000 
      emissive 0.900000 0.900000 0.900000 1.000000

      texture_unit
      {
        texture pancake-sides.jpg
      }
    }
  }
}

Where texture pancake-sides.jpg is the line where you add the image.

Or another possibility you could create a collada file, and export it with the texture. And then add it to the model as a mesh. Here is a tutorial of how to load a mesh file.

Cheers, Andrei