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The actor class does reset the pose. If you just want to have a DAE file that you can move around, you can use:

<model name="human">
  <link name="link">
    <visual name="visual">
      <geometry>
        <mesh>
          <uri>file://sitting.dae</uri>
        </mesh>
      </geometry>
    </visual>
  </link>
</model>

I winged the above, so there might be some typos. It also is only a visual with no collision.