Home | Tutorials | Wiki | Issues
Ask Your Question
0

Coordinates within Model/Mesh

asked 2013-03-12 12:26:16 -0500

Max Stähr gravatar image

Hi, is there any possibility to check whether certain coordinates are within a given model or not? Can I somehow build up an occupancy grid of model ? Any help would be great?

edit retag flag offensive close merge delete

1 Answer

Sort by » oldest newest most voted
1

answered 2013-03-14 02:19:26 -0500

iche033 gravatar image

The closest thing you can do is probably by using ray casting.

This section of the tutorial does something similar to create a collision map.

You can also use the World::GetEntityBelowPoint() function

edit flag offensive delete link more
Login/Signup to Answer

Question Tools

1 follower

Stats

Asked: 2013-03-12 12:26:16 -0500

Seen: 658 times

Last updated: Mar 14 '13