How to get the color of a visual shape hit by a laser beam in gpu ray sensor?

asked 2019-03-26 06:10:20 -0500

jared gravatar image

The laser_retro object parameter is not working for the gpu_ray sensor based on rendering insted of physics like the ray sensor. But it would be suitable to calculate the intensities based on the color of the visual shape hit by a laser beam since LiDAR intentity readings correspond to the amount of light reflected back from a surface.

So is there a way to get the color of a visual shape hit by a laser beam in the gpu_ray sensor?

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