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How to simulate a Stewart Platform with Gazebo and ROS?

asked 2013-07-21 13:12:30 -0600

Alex gravatar image

Hi :)

For an own project I want to move a platform with a pneumatic system (like the Stewart platform and for this I need a simulation with Gazebo. I'm really a beginner in using Gazebo and ROS and so I started with some tests (and tutorials) to learn how to use both systems. To begin with a "simple urdf-file" I created a table (1 platform with 4 legs) where I want to change the size of the legs. My aim is that Gazebo simulates the position of the platform when I change the size of each leg. But now I have some problems where I don't know how to solve them - maybe you can help me :)

I'm using the standalone version of Gazebo with Groovy on Ubuntu 12.04 32-Bit.

1) Unfortunately the tutorials ends before the description of how to manipulate the robot with controllers (here) and in addition I can't find a controller which simulates a pneumatic actuator. So I decided to create two boxes and to change the position of the inner box with a c++-program - this works for the moment very nice :) The problem is that I have to switch of the gravity for the inner box to avoid that it falls down - do you have a better idea to solve this problem?

  <!-- Link 1 (outer box)-->
  <joint name="Pn1_joint1" type="fixed">
    <origin xyz="0 0 0"/>
    <parent link="world"/>
    <child link="Pn1_link1"/>
  </joint>

  <link name="Pn1_link1">
    <collision>
    <origin xyz="0 0 0.05" rpy="0 0 0"/>
      <geometry>
    <box size="${widthPneumatic} ${widthPneumatic} 0.1"/>
      </geometry>
    </collision>
    <visual>
      <origin xyz="0 0 ${heightPneumatic/2}" rpy="0 0 0"/>
      <geometry>
    <box size="${widthPneumatic} ${widthPneumatic} ${heightPneumatic}"/>
      </geometry>
      <material name="orange"/> 
    </visual>
    <inertial> 
      <origin xyz="0 0 ${heightPneumatic/2}" rpy="0 0 0"/> 
      <mass value="1"/>            
      <inertia
      ixx="1.0" ixy="0.0" ixz="0.0"
      iyy="1.0" iyz="0.0"
      izz="1.0"/>
    </inertial>
  </link>

  <gazebo reference="Pn1_link1">
    <material>Gazebo/Orange</material>
  </gazebo>          

  <!-- Link 2 (inner box) -->
  <joint name="Pn1_joint2" type="prismatic">
    <origin xyz="0 0 0"/>
    <parent link="Pn1_link1"/>
    <child link="Pn1_link2"/>
    <axis xyz="0 0 1"/>
    <dynamics damping="100"/>
    <limit lower="0" upper="${heightPneumatic}" effort="0.00001" velocity="0.00001"/>
  </joint>

  <link name="Pn1_link2">
    <collision>
      <origin xyz="0 0 ${heightPneumatic/2}" rpy="0 0 0"/>
      <geometry>
    <box size="${widthPneumatic-diffInOut} ${widthPneumatic-diffInOut} ${heightPneumatic+diffInOut}"/>
      </geometry>
    </collision>
    <visual>
      <origin xyz="0 0 ${heightPneumatic/2}" rpy="0 0 0"/>
      <geometry>
    <box size="${widthPneumatic-diffInOut} ${widthPneumatic-diffInOut} ${heightPneumatic+diffInOut}"/>
      </geometry>
      <material name="orange"/>
    </visual>
    <inertial>
      <origin xyz="0 0 ${heightPneumatic/2}" rpy="0 0 0"/>
      <mass value="1"/>
      <inertia
      ixx="1.0" ixy="0.0" ixz="0.0"
      iyy="1.0" iyz="0.0"
      izz="1.0"/>
    </inertial>
  </link>

  <gazebo reference="Pn1_link2">
    <material>Gazebo/Orange</material>
    <turnGravityOff>true</turnGravityOff>
    <mu1>100</mu1>
    <mu2>100</mu2>
    <selfCollide>true</selfCollide>
  </gazebo>

2) So I added a second one to the world and wanted to connect these two actuators with the platform. There the tree structure of the urdf-file causes ... (more)

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After some other test I would say that the problem is that gazebo does not detect a collision. I found some other questions about this topic but no solution...<selfCollide>true</selfCollide> is set in all links. Do I have to do something more?

Alex gravatar imageAlex ( 2013-07-24 12:54:58 -0600 )edit

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answered 2013-07-22 10:24:13 -0600

SL Remy gravatar image

Sounds like you were looking for this tutorial or this one about pid control and prismatic joints.

I haven't used this type of joint yet, but I think I'll try this week. These tutorials haven't been updated yet, so some interpretations would be required.

Also, what do you mean by "the platform moves randomly in any direction and the actuator breaks"?

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Thanks a lot :) I tried out the two tutorials (it looks like both have nearly the same code?!) and after some changes (had to rename common.h and physics.h to common.hh and physics.hh and also the function *.GetAsRadian() to *.Radian()) it compiled. But when I started gazebo I got this message: Error [Plugin.hh:126] Failed to load plugin libpid_joints.so: cannot open shared object file: No such file or directory - even if I can find the file in my build-directory. Do you have an idea?

Alex gravatar imageAlex ( 2013-07-24 11:43:55 -0600 )edit

My program increase/decrease in a loop every second the z-pos of the box since a limit I set. So the box change his position slowly which works when I don't connect it with the platform over my connection explained above (over a joint it works). "the platform moves randomly in any direction and the actuator breaks" mean that if I connect the platform without a joint it falls out of the connection even if it couldn't and the box which pos I change begins to move really fast between the limits.

Alex gravatar imageAlex ( 2013-07-24 11:57:43 -0600 )edit
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Asked: 2013-07-21 13:12:30 -0600

Seen: 4,055 times

Last updated: Jul 22 '13