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Casting shadows on textured meshes

asked 2013-01-16 18:13:35 -0600

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Using gazebo 1.3.1, objects do not cast shadows on textured objects.

How to reproduce: start an empty world, add a coke can and a cube. The can casts shadows on the cube (and the ground), but the cube does not shadow the can (it shadows only the ground).

Importance: I would like to use a texturized terrain with shadows on the ground.

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answered 2013-07-23 17:49:30 -0600

this post is marked as community wiki

This post is a wiki. Anyone with karma >75 is welcome to improve it.

With the current version of Gazebo and the version of Ogre in Ubuntu, shadows will be cast on textured objects as long as the texture is not tiled.

This will be fixed in the next version of Ogre.

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Asked: 2013-01-16 18:13:35 -0600

Seen: 268 times

Last updated: Jul 23 '13