Home | Tutorials | Wiki | Issues
Ask Your Question

Revision history [back]

How to use bullet in gazebo 3.0 ?

Hi,

How to select bullet as a physics engine in gazebo 3.0? I am using ubuntu 13.04 with gazebo installed from debian. Also ran the bullet installation from [here].(http://gazebosim.org/wiki/3.0/install)

If I do it from the world file, with the tag

<physics type="bullet">

gazebo does not starts without giving any error.

starting it with:

$ gazebo -e bullet

it runs with the default one, ODE. Following code outputs 'ode'

this->world->GetPhysicsEngine()->GetType()

Cheers, Andrei

How to use bullet in gazebo 3.0 ?

Hi,

How to select bullet as a physics engine in gazebo 3.0? I am using ubuntu 13.04 with gazebo installed from debian. Also ran the bullet installation from [here].(http://gazebosim.org/wiki/3.0/install)here.

If I do it from the world file, with the tag

<physics type="bullet">

gazebo does not starts without giving any error.

starting it with:

$ gazebo -e bullet

it runs with the default one, ODE. Following code outputs 'ode'

this->world->GetPhysicsEngine()->GetType()

Cheers, Andrei