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How can improve cable simulation stability?

Hi

I'm trying to simulate a cable using small cylinders connected by universal joints. The problem is that when the rope is made of more than 50 links, the model become too unstable and starts to do small spasms or it simply explodes.

What would be possible ways to improve stability in this scenario?

Preferably the simulation should run in real time, so lower simulation step wouldn't be a good solution.

Is there a better engine for this kind of simulation? I'm currently using ODE engine as I was having a problem to attach the rope to other models using Bullet engine.

thanks

Eduardo Rizzo de Albuquerque

How can improve cable simulation stability?

Hi

I'm trying to simulate a cable using small cylinders connected by universal joints. The problem is that when the rope is made of more than 50 links, the model become too unstable and starts to do small spasms or it simply explodes.

What would be possible ways to improve stability in this scenario?

Preferably the simulation should run in real time, so lower simulation step wouldn't be a good solution.

Is there a better engine for this kind of simulation? I'm currently using ODE engine as I was having a problem to attach the rope to other models using Bullet engine.

thanks

Eduardo Rizzo de Albuquerque