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2018-09-11 08:39:08 -0500 edited question ROS Gazebo: Detecting collision with a static object using contact sensor

Detecting collision with a static object using contact sensor Hi, I am using ROS kinetic 1.12.13 and gazebo 7.13.0 I h

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2018-09-10 17:10:08 -0500 edited question ROS Gazebo: Detecting collision with a static object using contact sensor

Detecting collision with a static object using contact sensor Hi, I am using ROS kinetic 1.12.13 and gazebo 7.13.0 I h

2018-09-10 17:09:18 -0500 edited question ROS Gazebo: Detecting collision with a static object using contact sensor

Detecting collision with a static object using contact sensor Hi, I am using ROS kinetic 1.12.13 and gazebo 7.13.0 I h

2018-09-10 17:08:37 -0500 asked a question ROS Gazebo: Detecting collision with a static object using contact sensor

Detecting collision with a static object using contact sensor Hi, I am using ROS kinetic 1.12.13 and gazebo 7.13.0 I h

2018-09-07 16:35:49 -0500 asked a question Cannot spawn a model with namespace for sensors

Cannot spawn a model with namespace for sensors Hi, I am using ROS kinetic 1.12.13 and gazebo 7.13.0. I am trying to s

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2018-06-22 13:39:40 -0500 edited question Spawning 3D model mesh to proper scale with SDF

Spawning 3D model mesh to proper scale with SDF Hi, I am trying to build a parking lot scene in Gazebo and spawn static

2018-06-22 13:37:42 -0500 asked a question Spawning 3D model mesh to proper scale with SDF

Spawning 3D model mesh to proper scale with SDF Hi, I am trying to build a parking lot scene in Gazebo and spawn static

2018-06-22 13:37:27 -0500 asked a question Spawning 3D model mesh to proper scale with SDF

Spawning 3D model mesh to proper scale with SDF Hi, I am trying to build a parking lot scene in Gazebo and spawn static

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2018-06-04 13:59:18 -0500 commented answer Moving a depth camera model in the world without a robot body

I am using Gazebo 7.0.1 sdf: https://drive.google.com/open?id=1PPV89J6RA4s6YOSF_5l0rRqIzEOEfDVl Screenshot_1: https://dr

2018-06-04 13:57:32 -0500 commented answer Moving a depth camera model in the world without a robot body

sdf: https://drive.google.com/open?id=1PPV89J6RA4s6YOSF_5l0rRqIzEOEfDVl Screenshot_1: https://drive.google.com/open?id=1

2018-06-04 13:56:48 -0500 commented answer Moving a depth camera model in the world without a robot body

(links in comment below) Okay, I figured it out. It's a glitch with the UI. I launched the world without camera and spaw

2018-06-04 13:53:40 -0500 commented answer Moving a depth camera model in the world without a robot body

Okay, I figured it out. It's a glitch with the UI. I launched the world without camera and spawned the camera model with

2018-06-04 13:25:04 -0500 marked best answer Moving a depth camera model in the world without a robot body

I have created a world in gazebo simulation. Next, want to capture images and depth images of the world with a depth camera model at different random positions and orientations. For that, I created a model with kinect plugin following the tutorials here. The model is a box of size 0.1 x 0.1 x 0.1 and weight 0.1.

I am able to launch gazebo and spawn the model model by drag and drop. I can also get the intensity and depth images just fine at the dropped position. When I try to move the model around to different positions (using GUI), the model keeps falling down due to gravity. When I turn the gravity off and move the model, the model flies away due to no gravity. Is there a way I can simply move a depth camera model around to different (X, Y, Z, R, P, Y) in the world and capture images ?

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2018-06-04 10:29:28 -0500 commented answer Moving a depth camera model in the world without a robot body

Could you tell me how to spawn an model in SDF, URDF file after starting a gazebo instance with a default world. I am am

2018-06-04 10:27:55 -0500 commented answer Moving a depth camera model in the world without a robot body

@chapulina, The model is independent with a structure like this '<model> <link> <sensor><camera>

2018-06-04 10:27:32 -0500 commented answer Moving a depth camera model in the world without a robot body

The model is independent with a structure like this '<model> <link> <sensor><camera>....</cam

2018-06-04 09:06:40 -0500 commented answer Moving a depth camera model in the world without a robot body

@Raskkii I am using 7.0

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2018-06-03 19:01:37 -0500 commented answer Moving a depth camera model in the world without a robot body

@chapulina, Thank you for your response, it helped. Now the camera stays in the position and doesn't just fly off but it

2018-06-03 19:00:49 -0500 commented answer Moving a depth camera model in the world without a robot body

@chapulina, Thank you for your response, it helped. Now the camera stays in the position and doesn't just fly off but it

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2018-06-01 10:15:13 -0500 asked a question Creating a raytracing method for a camera plugin and move it around in the world

Creating a raytracing method for a camera plugin and move it around in the world I have a camera model in ROS Gazebo wor

2018-05-31 22:35:42 -0500 asked a question Moving a depth camera model in the world without a robot body

Moving a depth camera model in the world without a robot body I have created a world in gazebo simulation. Next, want to

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