![]() | 1 | initial version |
You could write a plugin which attaches a MovableText to each model visual. A GUI or System plugin would probably be best, since you need access to rendering.
Here's an example of MovableText being used inside Gazebo.
![]() | 2 | No.2 Revision |
You could write a plugin which attaches a MovableText to each model visual. A GUI or System plugin would probably be best, since you need access to rendering.
I got curious about this and decided to write a plugin myself. Here's an example of MovableText being used inside Gazebo.the source code, and here's a video.
It should work if you clone the repository or copy the files and follow the build instructions in the README
file. To use it with your world, just add the proper <gui>
tag to your SDF file. You can customize the plugin for your needs, all it does now is attaching a name to every model in simulation.