1 | initial version |
I'm not familiar with the PX4 project, but you can add a camera to the SDF file, and put it on a revolute2 joint (so it can rotate X and Y), and give them no friction or damping. Gravity should just let it hang perfectly assuming you don't have any wind plugins running.
2 | No.2 Revision |
I'm not familiar with the PX4 project, but you can add a camera to the SDF file, and put it on a revolute2 or ball joint (so it can rotate X and Y), Y, or Z for ball joint if you want), and give them no friction or damping. Gravity should just let it hang perfectly assuming you don't have any wind plugins running.
Here's a demo: gimbel_demo.world
Use the joint panel on the left to move the red and green links to see that it does work.
You can add a camera to the blue cube. In your case, just make the joint like I did directly to your quadcopter chassis. I only made the other links to demonstrate the motion.