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You can try using the <collide_without_contact> tag. Here's a nice example world.

You could also look at collide bitmasks, in case you still want some models to collide with each other.

You can try using the <collide_without_contact> tag. Here's a nice example world.

You could also look at collide bitmasks, in case you still want some models to collide with each other.

(by the way, Gazebo 2 is not supported anymore, it's recommended you move to Gazebo 7)