1 | initial version |
You can try using the <collide_without_contact>
tag. Here's a nice example world.
You could also look at collide bitmasks, in case you still want some models to collide with each other.
2 | No.2 Revision |
You can try using the <collide_without_contact>
tag. Here's a nice example world.
You could also look at collide bitmasks, in case you still want some models to collide with each other.
(by the way, Gazebo 2 is not supported anymore, it's recommended you move to Gazebo 7)