1 | initial version |
this was corrected by my editing the available tutorial file main.cc at around line 189:
joints[j]->SetForce(index, maxTorque);
to:
if ( j==0)
joints[j]->SetForce(index, maxTorque);
else joints[j]->SetForce(index, 0);
I found that initially it was setting both joints to be torque actuated at the first joints max torque