Home | Tutorials | Wiki | Issues
Ask Your Question

Revision history [back]

If I rewrite the type to an nonexistent engine type and launch the world from ROS launch file, there is no error. If I rewrite it to 'simbody' or 'bullet', nothing changes. The simulation in all the cases starts with the ode engine.

Have you tried removing the default="0"? You can read more about physics profiles here.