1 | initial version |
So the answer is: Making max_vel=0.0 and adding min_depth to a really small value like 0.01. For example:
<collision name="collision0">
<surface>
<contact>
<ode>
<min_depth>0.01</min_depth>
<max_vel>0.0</max_vel>
</ode>
</contact>
</surface>
</collision>
Thank you to dkoung for the answer.