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Hello, one possibility to move your object in a squared trajectory is to use animations. There are already a couple of tutorials and examples of code to achieve this:

Take a look at:

  • http://gazebosim.org/tutorials?tut=actor&cat=build_robot (this tutorial actually includes an example of a squared trajectory, parallel to the XY-plane).
  • http://gazebosim.org/tutorials?tut=animated_box

Hello, one possibility to move your object in a squared trajectory is to use animations. There are already a couple of tutorials and examples of code to achieve this:

Take a look at:

  • http://gazebosim.org/tutorials?tut=actor&cat=build_robot (this tutorial actually includes an example of a squared trajectory, parallel to the XY-plane).
  • http://gazebosim.org/tutorials?tut=animated_box

Hello, one possibility to move your object in a squared trajectory is to use animations. There are already a couple of tutorials and examples of code to achieve this:

  • http://gazebosim.org/tutorials?tut=actor&cat=build_robot (this tutorial actually includes an example of a squared trajectory, parallel to the XY-plane).http://gazebosim.org/tutorials?tut=actor&cat=build_robot
  • http://gazebosim.org/tutorials?tut=animated_box

These tutorials contain an example of a box that follows a squared trajectory, parallel to the XY-plane.