![]() | 1 | initial version |
I want it to move with a constant linear or angular velocity
This tutorial goes over various ways of moving objects in simulation with a given velocity:
https://gazebosim.org/tutorials?tut=set_velocity
Note that if your plane has a collision shape, it will carry the models laying on top of it. You can move just a model that has no collision but has a visual in case you just wan the visual to move.
Another possible way of doing this is with scripted trajectories:
gazebosim.org/tutorials?tut=set_velocity
Is it also possible to have a video as ground plane?
Yes, here's some explanation on how to do it with ROS 1 / 2:
https://github.com/ros-simulation/gazebo_ros_pkgs/wiki/ROS-2-Migration:-Video
![]() | 2 | No.2 Revision |
I want it to move with a constant linear or angular velocity
This tutorial goes over various ways of moving objects in simulation with a given velocity:
https://gazebosim.org/tutorials?tut=set_velocity
Note that if your plane has a collision shape, it will carry the models laying on top of it. You can move just a model that has no collision but has a visual in case you just wan the visual to move.
Another possible way of doing this is with scripted trajectories:
gazebosim.org/tutorials?tut=set_velocity
Is it also possible to have a video as ground plane?
Yes, here's some explanation on how to do it with ROS 1 / 2:
https://github.com/ros-simulation/gazebo_ros_pkgs/wiki/ROS-2-Migration:-Video
You could also use a texture that changes over time, sort of like a GIF, here's an example:
https://github.com/chapulina/simslides/tree/ROSCon_Sep2017/models/task_1_gif