1 | initial version |
The real_time_update_rate
parameter determines the rate at which physics updates are taken. In conjunction with max_step_size
parameter, the expected real-time factor can be determined. These parameters can be set via the gzclient gui or inside of world files (see friction_demo.world for an example).
To make the physics updates go as fast as possible, set the real_time_update_rate
parameter to 0.0, and <joke>
make sure the Turbo button is set to On</joke>
.
An empty world goes over 200x real-time on my desktop. Inserting a double_pendulum_with_base
model brings it down to about 20x.