How are the simulated Camera images generated?
Hey!
I'm trying to understand how the image of simulated cameras are computed on the server and on the client. My goal is to create a laser that is visible to the simulated camera (as described here ). I tried to use the GZVISIBILITYGUI/ALL-Flag but only the image shown in the GUI changed and I have no idea where to look for the code that renders the published image.
Are there really two different image generation methods (one on the client and one on the server)?
Asked by NikolasE on 2015-10-19 01:14:58 UTC
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