How can simulation multi-layer(vertical) using gpu_ray sensor?
I would like to simulate the Velodyne Laser.
Velodyne sensor vertically and horizontally in a number of Ray information has to be obtained. So, I try to implement as Ray Sensor Plugin, but is very slow.
So, I replace it with a Gpu Ray sensor parameter setting the vertical ranges does not operate. It operates only when set to 1, the Vertical ranges. Is this a bug? All Gpu Ray sensor test code Vertical ranges equals 1.
The following questions look conclusions should be implemented by rotating the Horizontal Laser sensor. http://answers.gazebosim.org/question...
It does not occur under Issue seems. https://bitbucket.org/osrf/gazebo/iss...
Are there any ideas?
I have the same problem. Has the gpu_ray sensor code been checked for 2D arrays of rays?
Here is another question facing the same problem: http://answers.gazebosim.org/question/15727/has-anyone-fixed-the-gpu_ray-vertical-ranges-problem/