Help troubleshooting this SDF model

asked 2016-02-06 13:48:16 -0600

SL Remy gravatar image

updated 2016-02-22 15:25:09 -0600

Hello, it has taken me a while to sift through the API docs and the other SDF samples, but I'm still not able to quite get this ball-on-beam sdf functioning as expected. The previous version was highly unstable prev version.

The current version doesn't isn't controllable. Maybe a gearbox is needed? Maybe I shouldn't actually try to use a real object that can leave the surface of the beam?

https://github.com/slremy/ballonbeam

Any suggestions?

For reference, here's one clip of the model in the wild.. https://www.youtube.com/watch?v=y5Hmr...

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Comments

Maybe you can try to add some friction on your upper_joint. If you want an accurate model, you will also have to set the inertial matrix for your links.

Brosseau.F gravatar imageBrosseau.F ( 2016-02-08 01:44:23 -0600 )edit

You can visualize the inertia matrices by right-clicking on the model, and selecting View->Inertia. The purple boxes should roughly match the collision/visual objects. Ref: http://sdformat.org/spec?ver=1.6&elem=link#link_inertial

nkoenig gravatar imagenkoenig ( 2016-02-08 09:57:40 -0600 )edit