Textures/colors problem. Large model almost black
Hi,
I have a problem with a collada (.dae) model and Gazebo. I've got a race circuit model made with sketchUp
and I've exported it to a collada format (.dae). The problem is: when I import that collada file to Gazebo it appears almost black, as you can see in this image:
You can see that the ground_plane model has proper lighting, unlike my model. I only can barely see the textures applied to the model if I get near to it (see the grass and the building):
I'm almost sure that the problems come with the textures and color applied to the model, but I've no clue how to solve this issue. I've tried to modify the sun parameters in Gazebo, I've also tried to invert all the faces just to make sure is not a normals inverted problem, I've created a world with no lights at all and included an scene tas, as this one:
<scene>
<ambient>0.5 0.5 0.5 1.0</ambient>
<shadows>0</shadows>
</scene>
But all of this ends the same, the model almost black. I've also try to uncheck "cast shadows" in the sun model. Also, when I include a point light the changes on the lighting are negligible. After some researching within this forum, I've reached no answer to my problem.
Do you know what is happening?
Thanks in advance!