Set near/far clip distance for the visualization window camera
When viewing an outdoor gazebo world from some distance above, I get strong Z-fighting artifacts between two ground planes located on top of each other at a distance of about 0.5 meters. I suppose this could be fixed with a more suitable near and far clip distance for the visualization camera. Is there a way to set this distances in gazebo? Is it possible to access the camera parameters using a Gazebo-GUI-Plugin?
Hey guys, we have also the problem with z-Fighting. Is there any possibility to modify the near clipping plane??? A solution or even some advice would be great!! Best regards!!
Are there no ideas? Best regards.
@Illuminatur please don't try hijacking the thread, instead open a new question :)