Differences between loading a model in gzclient and in world file
Hi !
In my model's plugin i change its name and sdf in the Load() function. If i load two models inside the .world file, the changes in the name and SDF are well accepted and correctly displayed in gzclient. If i load one model in the .world file and the other by "hand" using gzclient, the first model has all the changes correctly done, but the other doesn't.
What's the catch here ?
Thanks !