How and Why (ode|bullet|dart|simbody) for Physics Engine. Why not Physx?

asked 2016-11-28 10:12:35 -0500

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I have a question related to the physics engines used by Gazebo.

As we know, with Gazebo we can choose 4 different types of Physics Engines.

My question is: How and why these physics engines were selected? Why not Physx, for example?

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One thing that the currently supported engines have in common is being open source. Physx isn't.

chapulina gravatar imagechapulina ( 2016-11-28 10:35:56 -0500 )edit