Attaching A Sensor To An Animated Actor
Hi all, Is there a way to attach a sensor to an animated actor? For example, in Gazebo 8 there is the ability to have animated collada files. This is a great new feature.
Using this tutorial, can I attach a sensor to the actor (for example, on his foot or waist)? Then as the actor moves, the sensor also moves.
I can add a sensor in a URDF. I can add a sensor to a model link in a world file. How can I do this to an already existing animated collada/DAE file?
Thanks,
Mike