Gazebo constantly overflows angular velocities
Hello,
I'm running into a problem reproducing drone physics (using the Hector quadrotor model). Trying to tune it frequently produces angular velocities that are NaN.
I've read that Gazebo seems to have a high sensitivity to inputs for models with low mass, so this is a frequent problem.
In reality, something can only rotate so fast. Is there a way to constrain the angular velocity to prevent NaNs, so the simulation remains viable? Or some way to test and ensure applied forces / torques don't trigger this cascade?
Asked by graffy on 2017-02-20 10:54:41 UTC
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