WideAngleCamera with FoV > 180 degrees

asked 2017-02-28 07:42:59 -0600

cvilas gravatar image

Is it possible to simulate this? I am trying to play around with settings in the SDF file - essentially I want to simulate a wide angle camera with 200 degrees FoV and 'equidistant' mapping function. From my tinkering with the camera SDF, it looks like the max FoV I can go to is 180 degrees. Even with 180 degrees, the image looks right with 'stereographic' mapping but not equidistant mapping

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Hi, I'm having the same problem with the equidistant mapping. Have you solved it already?

christophburgmair gravatar imagechristophburgmair ( 2017-04-13 03:04:20 -0600 )edit

Ditto - the raw images using the sterographic projection (180d FOV) seem fine, but switching to equidistant (keeping everything else the same) appears with a cropped annular region which seems to having nothing much to do with the cutoff_angle parameter, which I've set to 90d. This would seem a strange bug to go unchecked?

adamziek gravatar imageadamziek ( 2018-02-07 09:16:27 -0600 )edit