world shifts after reset
For a few (not all) of my world files, the world (as in, the walls and static objects) suddenly move (as in rotate and translate, all together) after calling the '/gazebo/reset_world' service. All the walls and static objects maintain the same position relative to each other. This would not be a problem, except my robot does not move with everything else, and in some worlds, this puts my robot inside a wall. I should add that for the problem worlds, the issue occurs whether or not I load the robot.
Here's a gist of one of the problem worlds: https://gist.github.com/lobachevzky/9...
Thanks.