model falls when spawned in gazebo
Hi, I have model (humanoid leg) with many revolute and fixed joint with gravity on. when I spawn the model then all the revolute joints start to rotate and model falls down on the ground. May be the gravity does this all but I am not sure about it. I want my model to be stationary when loaded (simulation must be on). Are there any constraint which could be applied for this requirement. please help me to sort out this. thanks
Asked by mukesh_148 on 2017-08-20 00:56:41 UTC
Answers
- Set all the
revolute joints
to befixed joints
or add pid controller in eachrevolute joints
. - Try to fix body in the air, for example , set a
fixed joint
betweenworld link
andpelvis link
Asked by longwoo on 2017-08-21 07:13:49 UTC
Comments
that is not what i want. I have to make motion between the links to move it. we have to give some stiffness values for joints.
Asked by mukesh_148 on 2017-08-21 13:10:56 UTC
Comments