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Does camera distortion support generic camera model?

asked 2017-10-02 01:22:01 -0600

belty518 gravatar image

Hi, all

I'm trying to utilize distortion coefficients on fisheye camera simulation with generic camera model (opencv 3.0), which is (k1, k2, k3, k4). While according to the tutorial, gazebo seems only support brown's model(k1 k2 k3 p1 p2). so i'm wondering is there any solution or plugin to make the image more accurate to the real condition?


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answered 2017-10-03 14:03:14 -0600

iche033 gravatar image

we have fisheye cameras in gazebo (referred to as wide angle camera) but unfortunately we don't support distortion models for it yet.

Looking at the the description of the fisheye camera model, we should be able to update gazebo's fisheye camera's glsl shaders to factor in the distortion coefficients when calculating theta.

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Asked: 2017-10-02 01:22:01 -0600

Seen: 2,145 times

Last updated: Oct 03 '17