Troubles importing .dae meshes exported using Blender
So I'm following the gazebo tutorial and I'm at step http://gazebosim.org/tutorials?cat=gu... . My problem is that I just cannot get .dae files that I exported using Blender (2.78c oder 2.79, on Linux Mint 64 Bit) to show up in the world.
To investigate, I also tried this http://gazebosim.org/tutorials/?tut=i... and it's working just fine with duck.dae .
I furthermore created a custom model in Blender (this time 2.78, on Windows 7, 64 Bit) and my gazebo installation is able to import that model just nicely!
As soon as I export a .dae file using Blender on Linux, the file cannot be loaded anymore..
Has anyone ever had similar troubles importing meshes?
For illustration, I'll include my .dae files (one created with Blender running on Windows, the other one created using my Linux Blender installation).
C:\fakepath\linux_mesh.sdf C:\fakepath\windows_mesh.sdf
I had to edit the extension from .dae to .sdf to upload these.. Please keep in mind you have to change the extensions back should you want to try and load them yourself.
EDIT: As I posted in response to another question (link here) that I recently found, I found out that at least the display works by using another export format in Blender such as .obj or .stl .