Forces and masses don't add up in Gazebo 7
I have a 5kg sphere and apply 100N of force in the +Z direction. Assuming lim t->0, the sphere should leave the ground at ~20m/s vertically and reach a height of ~41m. Instead it remains stationary. It will only hop if I apply outrageous amounts of force (1000N).
Does anybody know what's causing this? Even if the impulse is over half a second it should leave the ground. I see this even when I create a sphere primitive using the GUI, and apply force using the GUI.
Are there others who are seeing this? I'm not sure if this is a problem with the engine or just how it's setup on my machine.
I suspect the impulse is over way less than half a second. Probably one simulation time step.
Whether 100N is spread out over 500ms or 1ms I should still see the ball move vertically, right? What happens when you put a primitive sphere in the simulation and apply 100N in the +Z direction?