system plugin: callback function never triggered?
Here is my code following tutorial:
void GazeboScenePlugin::Init()
{
this->updateConn = event::Events::ConnectWorldUpdateBegin(
std::bind(&GazeboScenePlugin::cameraService, this));
}
bool GazeboScenePlugin::cameraService()
{
std::cout<<"!!!!!!!!!!!!!!!!!!!!!!!!!\n";
}
The code somehow never print as I expected. Why is that?
Asked by Whyamihere on 2018-10-20 21:28:50 UTC
Answers
Did you execute this?
export GAZEBO_PLUGIN_PATH=${GAZEBO_PLUGIN_PATH}:~/gazebo_plugin_tutorial/build
As per, http://gazebosim.org/tutorials?tut=plugins_hello_world&cat=write_plugin
Asked by Gaurav on 2018-10-22 04:56:30 UTC
Comments
My project compiled with no problem and it was successfully loaded according to some other printed info not listed here. So I guess it might not be this problem... Thanks
Asked by Whyamihere on 2018-10-22 20:04:55 UTC
Comments