how can i use friction coefficient more than 1?
hi.
i'm trying to make a road model where a high friction coefficient is applied. but when i set 'mu' and 'mu2' higher than 1, the model shows no difference from the case where mu=1 ( i also changed mu and mu2 for both the sliding objects and the road)
so, i search for the solution, and i find a description about the mu : http://sdformat.org/spec?ver=1.5&elem=collision according to this page, it seems that 'mu' and 'mu2' can only take bounded value btw 0~1
In summary, can i find another way to use a model with friction coefficient >1 ?
Asked by timothyha on 2018-11-06 23:14:30 UTC
Answers
I would experiment with setting mu
and mu2
to really high values (>1) anyways, e.g. 100
, 1000
, Inf
, just to see what happens.
Despite the SDF documentation, this answer (from 2015) appears to suggest that high friction parameter values do make a difference:
http://answers.gazebosim.org/question/9196/ode-friction-parameters-and-max_vel-parameter-in-sdf-format/?answer=9210#post-id-9210
I spent some time searching through the Gazebo source code, but couldn't find code to concatenate / normalize the mu
/ mu2
parameters to [0,1]. <-- I did not do an exhaustive search, so somebody correct me if it's there.
Also see the ODE manual: http://www.ode.org/ode-latest-userguide.html#sec_7_3_7
Asked by josephcoombe on 2018-11-09 10:17:41 UTC
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