How to make GpuRay visible by the cameras?
Hi,
I want to project a laser line on my scene. I've tried to the steps sugested in this answer, but the laser being project behind objects is not suitable for my application.
Then I tried to use a GpuRay sensor and enabled it with the tag <visualize>true</visualize>
on my SDF. In fact, the laser rays are showed on Gazebo GUI, but they are as supposed to, they are not captured by cameras. I would like however to modify this behavior to being able to see it by the cameras.
Does anyone have an idea of how to do it? The class "LaserVisual" could me help somehow?
Thanks in advance