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How to write your own material file

I want to config the material of my model, but I don't know how to write it.

material RoboCup/Carpet
{
technique
{
pass
{
ambient 1.0 1.0 1.0 1.0
diffuse 1.0 1.0 1.0 1.0
specular 0.2 0.2 0.2 1.0 12.5
texture_unit
{
scale 0.1 0.1
texture carpet.jpg
filtering trilinear
}
}
}
}

Like this material file. Where can I find the meaning of the parameters? And where can I find the whole parameters that can be set in this file?

Thanks a lot.

Asked by li on 2018-12-20 01:58:48 UTC

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Answers

These are Ogre material files, here's a tutorial: http://wiki.ogre3d.org/Materials

Asked by chapulina on 2018-12-20 12:31:24 UTC

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Thank you very much.

Asked by li on 2018-12-23 21:02:03 UTC