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Blender animation to Actor Gazebo

I have a Blender human animation and I want to export as collada to Gazebo for use it has actor, but when I export to collada from blender, the human appears rotated (-Y axis as Z axis) and the movements doesn't correspond to the movents in blender.

Is there a way to do this correctly? Some export configurations in blender maybe ?

Thanks for your answers!

Asked by dumbly91 on 2019-01-04 22:11:57 UTC

Comments

Did you figure out an answer? I'm using Mixamo and getting axis issues (rotated 90deg about x and z) but the animation is ok

Asked by felcjo on 2020-04-22 10:15:35 UTC

Hey, I have the same problem. Then animations in blender work smoothly but when I export the file to gazebo, the animation is just weird. Were you able to solve this problem?

Asked by keerats95 on 2020-12-02 14:27:31 UTC

Answers