Blender animation to Actor Gazebo
I have a Blender human animation and I want to export as collada to Gazebo for use it has actor, but when I export to collada from blender, the human appears rotated (-Y axis as Z axis) and the movements doesn't correspond to the movents in blender.
Is there a way to do this correctly? Some export configurations in blender maybe ?
Thanks for your answers!
Asked by dumbly91 on 2019-01-04 22:11:57 UTC
Comments
Did you figure out an answer? I'm using Mixamo and getting axis issues (rotated 90deg about x and z) but the animation is ok
Asked by felcjo on 2020-04-22 10:15:35 UTC
Hey, I have the same problem. Then animations in blender work smoothly but when I export the file to gazebo, the animation is just weird. Were you able to solve this problem?
Asked by keerats95 on 2020-12-02 14:27:31 UTC