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Dynamic animation/deformation on a 3d mesh ?

Hello!

I am not using Gazebo yet, but trying to figure out if it is possible to do some dynamic animation/deformation on a 3d mesh?

For example : create a moving sea surface with waves ? alt text

I didn't see any examples of such a work in Gazebo.

Thanks for any answer.

Asked by IronSword on 2019-03-16 17:05:22 UTC

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Answers

For rendering purposes (user interface + rendering sensors), it is possible using Ogre scripts. See an example here. Doing it for the physics would be more complicated though.

Asked by chapulina on 2019-03-18 10:44:27 UTC

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