How to correct a texture problem in Gazebo?
Hello developers!
First, my system Information:
- ROS: Melodic
- Gazebo: 9.0
- Ubuntu: 18.04
I'm using right now an OpenManipulator-PRO from ROBOTIS and I decided to insert a custom camera and gripper in this arm using a COLLADA type for the meshes that I created using Onshape.
Bellow you can see in Rviz how it looks like:
But, in gazebo:
How can I solve this texture problem in gazebo?