Poor Rendering Performance on MBP, 16'' 2019 Gazebo 9
The rendering performance can barely crawl above 2 fps.
Using Parallels I was able to achieve ~40 fps with Ubuntu 16.04 and ~60 fps with ubuntu 18.04.
CPU load stays low and the real time factors remains at 1, so it's only a graphics related issue. Is there something I do to improve the performance ? Thanks
Gazebo is installed using brew
brew info gazebo9
osrf/simulation/gazebo9: stable 9.11.0 (bottled), HEAD
Gazebo robot simulator
http://gazebosim.org
Conflicts with:
gazebo10 (because Differing version of the same formula)
gazebo11 (because Differing version of the same formula)
gazebo2 (because Differing version of the same formula)
gazebo3 (because Differing version of the same formula)
gazebo4 (because Differing version of the same formula)
gazebo5 (because Differing version of the same formula)
gazebo6 (because Differing version of the same formula)
gazebo7 (because Differing version of the same formula)
gazebo8 (because Differing version of the same formula)
/usr/local/Cellar/gazebo9/9.11.0_4 (1,260 files, 126.9MB) *
Poured from bottle on 2019-12-30 at 10:35:07
From: https://github.com/osrf/homebrew-simulation/blob/master/Formula/gazebo9.rb
==> Dependencies
Build: cmake ✔, pkg-config ✔
Required: boost ✔, doxygen ✔, freeimage ✔, graphviz ✔, ignition-fuel-tools1 ✔, ignition-math4 ✔, ignition-msgs1 ✔, ignition-transport4 ✔, libtar ✔, ogre1.9 ✔, ossp-uuid ✔, protobuf ✔, protobuf-c ✔, qt ✔, qwt ✔, sdformat6 ✔, tbb ✔, tinyxml ✔, tinyxml2 ✔, zeromq ✔
Recommended: bullet ✔, dartsim ✔, ffmpeg ✔, gts ✔, simbody ✔
Optional: gdal ✘, player ✘
==> Options
--with-gdal
Build with gdal support
--with-player
Build with player support
--without-bullet
Build without bullet support
--without-dartsim
Build without dartsim support
--without-ffmpeg
Build without ffmpeg support
--without-gts
Build without gts support
--without-simbody
Build without simbody support
--HEAD
Install HEAD version
Best Regards Andreas