Shading Artifacts On Models

asked 2020-05-11 17:08:14 -0600

rrklutz gravatar image

updated 2020-05-11 17:08:45 -0600

I'm trying to track an image marker in my Gazebo scene with a simulated camera, but I'm finding that there are rendering artifacts on the texture that make it unusable.

image description

Any idea what is causing this and how to fix my problem? Here is my URDF. And here is the collada file I use for a mesh.

Thanks for the help.

edit retag flag offensive close merge delete