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How to load a texture image of projector plugin

Hello, gazebo answer.

I have been developing a robot with a projector. So I am using a projector simulation in GAZEBO. But I have a problem that it doesn’t work textureTopicNames.

I tried to change the texture image with the following command.

$ rostopic pub /ubiquitous_display/texture std_ms/String "data: 'pop_gazebo.png'"

However, the projected image by the projector does not change from the initially set “test.png”.

Is there a way to solve this problem?

  
    
      0 0 0 0 0 0
      test.png
      0.7
      0.1
      5.0
    
  
  
     
         projector_gazebo_optical_frame/ud_projector
         true
         10.0
         test.png
         test.png
         /ubiquitous_display/texture
         /ubiquitous_display/image
     
  

using GAZEBO-9 + melodic Thank you!

Asked by mm2020 on 2020-10-21 22:02:32 UTC

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