How to load a texture image of projector plugin
Hello, gazebo answer.
I have been developing a robot with a projector. So I am using a projector simulation in GAZEBO. But I have a problem that it doesn’t work textureTopicNames.
I tried to change the texture image with the following command.
$ rostopic pub /ubiquitous_display/texture std_ms/String "data: 'pop_gazebo.png'"
However, the projected image by the projector does not change from the initially set “test.png”.
Is there a way to solve this problem?
0 0 0 0 0 0
test.png
0.7
0.1
5.0
projector_gazebo_optical_frame/ud_projector
true
10.0
test.png
test.png
/ubiquitous_display/texture
/ubiquitous_display/image
using GAZEBO-9 + melodic Thank you!
Asked by mm2020 on 2020-10-21 22:02:32 UTC
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