Can't change visual mesh initial position

asked 2020-11-16 10:57:29 -0600

rezenders gravatar image

I have created a simple model for a supermarket using a .dae file and added it to a world, I am trying to change the model initial position but it is not working. If I click to edit the model with gazebo open I can see that the collision mesh is in the right place, only the visual mesh is not. What am I doing wrong?

Model:

<?xml version="1.0" ?>
<sdf version="1.5">
  <model name="supermarket">

    <link name="link">
      <collision name="collision">
        <pose>0 0 0 0 0 0</pose>
        <geometry>
          <mesh>
            <uri>model://Supermarket/meshes/supermarket.dae</uri>
          </mesh>
        </geometry>
      </collision>

      <visual name="visual">
        <pose>0 0 0 0 0 0</pose>
        <geometry>
          <mesh>
            <uri>model://Supermarket/meshes/supermarket.dae</uri>
          </mesh>
        </geometry>
      </visual>
    </link>

  </model>
</sdf>

World:

<?xml version='1.0'?>
<sdf version='1.5'>
  <world name='supermarket'>
    <include>
      <uri>model://sun</uri>
    </include>

    <include>
      <uri>model://ground_plane</uri>
    </include>

    <include>
      <pose>-10 -10 0 0 0 0</pose>
      <uri>model://Supermarket</uri>
    </include>
  </world>
</sdf>

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