DART Sphere behaves like a Cube
Dear Gazebo Community,
when I spawn a sphere into an empty world using the ODE engine the sphere just stays where it is (as expected). When I spawn exactly the same sphere into a world simulated with the DART 6 engine, then the sphere first "wobbles" a little and ends up in a slightly different position (and orientation!) than where I spawned it. When I push the sphere around in the DART world (by applying forces in Gazebo 11) then the sphere doesn't roll, but rather behaves like a cube and lands on "one side", while it should execute a smooth rolling motion. Anyone have a clue what this is?