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Best way to find/learn about making plugins?

I have been doing the tutorials on the Gazebo website, but I would like to know more. I am struggling to find comprehensive documentation.

Where can I find readable documentation on using c++ for creating plugins.

Are there any sources as good as something like the unity 3D scrip reference guide "https://docs.unity3d.com/ScriptReference/"

Thank you

Asked by Dehkx on 2021-02-28 13:19:10 UTC

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Answers

Go by example. Clone gazebo_ros_pkgs and check out the plugins there. They cover a range of sensors and controllers, so you'll get to familiarize yourself with much of the API.

There are also a few simple examples in the gazebo repo, which are useful too.

Asked by nlamprian on 2021-03-02 04:35:22 UTC

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