ign gazebo collada meshes issue

asked 2021-03-18 12:50:24 -0500

I'm trying to spawn a model with dae texture files and they don't load correctly in the GzScene3D. If you look the camera plugin, the texture was loaded well, but in the scene it is a mess. I tried to use models from fuel, but all that have dae texture cause the same problem.

I'm using Ignition Citadel.

image description

Any pointers where to find a solution are highly appreciated.

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Comments

tweaking some parameters in the Colladaloader file may help, not sure though.

Adwait gravatar imageAdwait ( 2021-04-01 05:08:49 -0500 )edit

I don't know how I can change that parameters. I tried different versions and different computers and got the same issue.

Filipe Almeida gravatar imageFilipe Almeida ( 2021-04-05 04:12:16 -0500 )edit

Trying on different machines won't necessarily solve the issue when there's a problem with the .dae file. What I am trying to say is that try scaling your file in the blender or any other app.

Adwait gravatar imageAdwait ( 2021-04-05 16:25:29 -0500 )edit

Right, but I did not use the same mesh in the tests. I tried different models from fuel (models that was demonstrated in the tutorials). I tested with many models from fuel and all that use collada meshes have the same issue. This is not related with my collada mesh.

Filipe Almeida gravatar imageFilipe Almeida ( 2021-04-06 04:34:26 -0500 )edit