irregularities in simulation in ignition gazebo 4
This question is the continuation of this issue.
OS Version: Ubuntu 18.04 (Virtual Machine)
Source or binary build?
binary installed (version below)
version
adwaitnaik@ubuntu:~$ ign gazebo -v
[Msg] Ignition Gazebo GUI v4.6.0
[Msg] Ignition Gazebo Server v4.6.0
While simulating animals (in .dae format) in the ignition gazebo, I often get an error saying animation update is invalid. The simulated environment is highly distorted and irregular like this one
Note: I am modeling the mesh files in Blender (2.8 version) and export them in .dae format.
This is the expected behavior link
Workaround and tweaks I tried
I tried changing some parameters in Collada loader link as suggested.
I modeled the file in the blender again but that doesn't seem to work.
Please can anybody suggest a solution cause this is really a pressing problem for me?
Thanks