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How to add collision to complex .obj model?

Hello everyone!

I am really new in Gazebo, so I'd like to ask more experienced users. I created a world in Blender, that I would like to use in Gazebo. The world loads great in Gazebo (Gazebo 9), but I would like to add collision to it, but I dont know how to add it to a complex object. What are my options, how should I approach this.

Picture for reference

link to pic: https://ibb.co/z2pB6Wx

Asked by Ruts on 2021-05-06 16:12:02 UTC

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Answers

Hey,

I'm going to answer myself :) . The solution was pretty easy, just added the same .obj file under the collision parameter.

Asked by Ruts on 2021-05-09 12:36:52 UTC

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yup! if you do run into performance issues, it could be that your collision model is 'too complex', so it can be worth having a simplified (e.g. low polycount) collision model defined. This is more important if your simulation has a lot of collision interactions

Asked by shonigmann on 2021-05-13 16:41:20 UTC